ok fellas, if you wanna make money you'd better do it with runs
lets get started
run from Beacon's Perch to Droknar's Forge. With a ranger
Skills

attributes
expertise :10+1+1
wilderness survival : 6+1
wind prayers : 6
eath prayers : 12
Armor
Full Sentry's Insignia (+10 armor while in stance)
Rune of Major or Superior Vigor
Attunement rune (+2 Energy)
Rune of Restoration
Weapon
Any Staff providing as much Energy as possible (up to an optimum of +20E) and with +20% longer Enchantments
how to use
General:
-Use Dodge, Zojun's Haste, and Storm Chaser for running.
-Use Fleeting Stability to run past enemies with knockdown (e.g. Frost Wurm, Siege Ice Golem, Tundra Giant, Azure Shadow)
-Use Vow of Silence (6 seconds with any enchantment lengthening mod) to pass through monsters with snares (Ice Imp, Siege Ice Golem, Stone Summit Heretic)
-Very important: Timing is very important here. Make sure Vow of Silence lands before the snare hexes do! If you don't, Vow of Silence will prevent you from removing the hexes because you can't cast spells
Lornar's Pass
Wurm Tunnel
-Cast Fleeting Stability before entering the Wurm spawning zones. Avoid getting knocked down while you cast it.
-Recast Fleeting Stability shortly before entering the tunnel and cover it with two other enchantments. Alternatively, you can cast Vow of Silence and Mystic Regeneration as non-strippable cover spell here.
Siege Ice Golem Spots
-Recast Fleeting Stability if time permits.
-Just after entering the casting range of the Ice Golems, cast Vow of Silence to give you 6 seconds of snare-hex-free running.
-Stay away from Pinesouls at all costs. One Barbed Trap will be fatal to you.
-Note: In case of getting crippled, try to uphold Fleeting Stability, Mystic Regeneration, and Vow of Silence. Do not aggro any further group, and tank out the damage. Do not forget to uphold your stances as well, as they add extra protection, and a good chance of avoiding attacks.
After the Troll tunnel
-Cast Fleeting Stability at the curve after the bridge. Keep away from Grawl Crones as much as possible to avoid them stripping your Fleeting Stability and/or Vow of Silence with Chilblains.
any questions?
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